CodeTamers
A team-based educational game where players learn programming through creature battles.
01Overview
CodeTamers is a retro-inspired educational game focused on learning programming through gameplay. Instead of regular combat input, players solve programming tasks that trigger abilities and progress the battle.
02Problem
Programming practice can feel abstract and repetitive, especially for beginners. The goal was to make learning more interactive by connecting code with immediate visual feedback.
03Solution
The game combines turn-based creature battles with code-driven mechanics, allowing players to capture and battle creatures while practicing programming concepts.
04Highlights
— Co-developed a team-based educational game focused on programming through gameplay mechanics. — Implemented gameplay logic and combat systems, including 3v3 turn-based creature battles with code-triggered abilities. — Contributed to Unity development, including scene logic, game objects, and interactions in a 4-person development team.
05What I learned
— Structuring gameplay logic in Unity — Designing programming-focused mechanics for beginners — Collaborating in a small game development team